VMapProcessor is LightWave Modeler interactive tool to do any imaginable processing of vertex map.
It generates Weight, Texture, Morph Absolute, Morph Relative and Color Maps with or without alpha channel using custom Node Editor.
Tool modifies only selected points, edges or polygons (or all if nothing is directly selected), so you can carefully specify what is changed and what is not.
- Smooth transition between one, two or more points requires adding Spot > Spot Info node, and Math > Vector > Distance between some point and World Spot output.
- If you want smooth transition in one axis, use Gradient node, and use f.e. Input > X Coordinate.
On the left image you can see the plugin control panel.
If you don't see this after running the plugin you should press the 'n' key to open the Numeric options window.
Type pick type of vertex map to generate.
Name pick or enter name of vertex map to generate, it can be unique or already existing to replace.
Edit Nodes click it to open Node Editor.
Refresh click it to refresh vertex map after modification in Node Editor.
It's advised to download videos to disk using Save File As... and watch in off-line movie player.
Download 1st animation (0.000 KB) illustrating VMapProcessor plugin in work! It shows transition made in Gradient node, multiplying couple nodes in more complex node tree, and converting procedural texture to Weight map.
Download 2nd animation (0.000 KB) illustrating VMapProcessor plugin in work! It shows how to process polygons that need this, without modifying others.
Download 3rd animation (0.000 KB) illustrating VMapProcessor plugin in work! It shows how to apply Weight map to curved tree branch. It can be later used to disappearing or appearing geometry, growing or shrinking etc. special effects.
Download 4th animation (0.000 KB) illustrating VMapProcessor plugin in work! It shows how to generate Morph and Color Vertex Maps.
Changes made in the 1.0 (19-Jun-2010)
- The first official Windows and Macintosh release.
Minimum Windows Requirements
- LightWave v9.6+
- Pentium or better
- Windows 32 bit
Installing the product
In order to install the program, please extract the archive to some location on your hard disk.
On Windows ®, the archive is in the ZIP format. You will need 3rd party software such as WinZIP, which you can download from http://www.winzip.com (it's not included in the package), or other compatible software to decompress the archive.
Windows XP ® has built-in ZIP support (simply right click on the archive�s icon, and choose �Extract all files...�).
On Macintosh ®, the archive is in the SIT format. You will need 3rd party software such as StuffIt, which you can download from http://www.stuffit.com (it's not included in the package), or compatible software to decompress the archive.
The LightWave ® plugin does not require files to be in specific locations, which is a very nice feature. But for easier file management it is recommended that the plugin files (i.e. those with .p extension) be copied to your LightWave ® plugins folder (f.e. LightWave\Plugins\).
Installing LightWave ® Modeler Plugins
Run the LightWave ® Modeler executable. Select pop-down menu Modeler > Utilities > Add Plugins..., then choose the folder containing the new plugins and select them. You should see a message from LightWave that the plugins have been added successfully. The changes will be saved to your configuration file when you quit the program.
Uninstalling the product
Uninstalling LightWave ® Modeler Plugins
Run the LightWave ® Modeler executable. Select pop-down menu Modeler > Utilities > Edit Plugins..., then select the plugin files and press the Delete button. The changes will be saved to your configuration file when you quit the program. Now you can safely remove the files from your hard disk.
The price for a single license (product installed on the one machine) is 300 USD (United States Dollars).
This is the preferred ordering method. It has several advantages:
- Easy. You just need to type your personal and credit card details into the order form, and you will receive your goods within max. 48 hours.
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